

Same w/my St L (haven't gotten Henri yet) which is why I went for 60% rudder (& if that is in fact how you run it.as you said yourself.the CE is a wasted skill).w/Priority Target, Adrenalin Rush & engine boost upgrade you can even charge up quick to caps to get some early rounds into a DD or 2 & boost out dodging most that comes your way & charging your AR w/the few that hit you (actually best to take a couple BB cits at start to give you the faster ROF-from AR-to help tank out a DD or 2 on that initial charge) then heal it back up as you just duck & dodge away while boosted tanking CA/CLs & burning BBs to the waterline. Thing is - in pretty much every match I've played, I never really stopped shooting - so concealment was a bit of a non-factor Have you watched any vids to see which one more suits your style?


Just wondering how other folks have their ship set up, and what they have found works best for them.Ĭongrats on getting Henri, Tapp! He's a good wee boat! I personally think the concealment is more useful but have seen a lot of players play well with rudder.

It made me wonder if going for the second rudder module might be a better choice, as its all about speed-boost stutter stepping, and hard over turns to keep Henry in the match till the end. I went in close a few times, near end of game - but I was pretty careful to mask the approach with land, as 12.2km is still being seen a long way away (pretty sure my Miss has better concealment than that!). Thing is - in pretty much every match I've played, I never really stopped shooting - so concealment was a bit of a non-factor. With the concealment module (and the skipper skill as well as camo) - concealment gets down to 12.2km (or there-abouts?). Just wondering how folks are setting up the ship. I purchased the Henry yesterday - and am enjoying the HE pain it can bring! Bow tanking BBs and Moskvas beware - ha ha!
